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In-Game Personalization

Sell Music Directly to Your Players

Reactional's B2C (Business-to-Consumer) solution enables game studios to offer a vast catalog of dynamic music directly to players as in-game purchases. This creates a new revenue stream while enhancing player personalization and engagement.

  • Monetization: Generate revenue from music sales with a revenue split between your studio, rights holders, and Reactional - at zero upfront cost to you.
  • Massive Catalog: Offer millions of professionally produced tracks across all genres, with original compositions available at no additional cost.
  • Seamless Integration: Our Plugins provide ready-to-use APIs for catalog browsing, audio previews, purchase flow, and track management.
  • Dynamic Music: Purchased tracks are all Reactional-enabled. Players get adaptive, interactive music that responds to their gameplay.

Using Reactional's REST API and Game Engine Plugins, you can implement a full-featured music store within your game, allowing players to browse, preview, and purchase tracks that enhance their gaming experience.

Overview