Platform Overview
![Platform](/img/Platform2.png)
Overview of Reactional Platform
Reactional’s core Engine is available as a Plugin for Game Engines such as Unity and Unreal and can be used with the Composer but everything starts at the Platform.
Reactional’s Platform is a searchable music delivery platform with millions of globally-licensed rights-cleared Tracks from top-tier production catalogues and commercial record labels. The Platform also allows Developers to browse and preview Themes. With Reactional, you can seamlessly integrate music into your games via Themes and Tracks. Reactional’s interactive music format makes it simple to implement music as a dynamic part of the gaming experience.
How to Use This Documentation
This documentation is structured to guide you through every aspect of the Reactional Platform, from initial account setup to advanced usage. Whether you are a Game Developer, Composer, or Music Rights Holder, you will find detailed instructions, best practices, and troubleshooting tips.
Key Platform Features
Simple Integration: Download your Reactional Plugin from the download section for both Unity and Unreal.
Create projects with your selected Themes and Tracks for your game, and download and integrate the bundles into your game in moments.
Playlists: Create your own playlists of Tracks to download and preview in your game.
Themes: Find an interactive Theme for your Game from our growing collection or upload your own theme. Then preview them in game to prototype and drive in-game actions with real time music.
Extensive Music Track Library: Browse, search and preview millions of tracks from the music catalogs from a range of record labels.
Developer and Composer Tools: Upload and manage your own licensed Tracks.
Get started
Create your account and logg into the Platform, then please use the interactive tour for guidance. Start a project and browse the Reactional Themes and pair it with your favourite selection of Reactional Tracks to get the perfect bundle for you game.
As a Game Developer its simple to start a project, download and integrate it into your game via the Plugin you download from the platform. And then use it to drive your game mechanics via a simple API.
As a Developers and/or Composer you can also upload and use your own licensed music, bespoke compositions and recorded music onto the Platform, that will be analysed and become Reactional ready, so they two can drive in-game actions. To get some more information of how to upload your creations head over to the Composer to Platform Section