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Unreal

Current Version: 1.0.1 (2025.02.27)

Reactional Subsystem for your Blueprinting

Reactional comes into Unreal with its API in the form of a Blueprint Library that connects to the Reactional Engine. Ready to use anywhere in your logic. Reactional brings you this modular system to Unreal that easy integrates with Unreals Metasound or other audio middleware like FMOD or WWISE. Reactional Subsystem makes it easy to use anywhere in your game.

React, Adapt and create Interactive Audio

Use or Compose your own Themes and Tracks to make interactive Sound Design with Moods, Parts, Macros and Stingers.

  • Make any Gameplay react to the Music by dynamically changing mechanics, animation, shaders and much more on a note-by-note basis.
  • Make any Music reacts to the Gameplay by altering a limitless range of macro controls in the music.
  • The Adaptivity and Interactive sound design lives in the Themes where you have control over callbacks from, key, pitch, tempo, beat, bars, energy autonomy and a whole range of macro parameters to set the mood and vibrance of your sound design in real time.

Unreal Version Support

Plugin Download is only precompiled for 5.5, earlier versions need compiling.

VersionPlugin: 1.0.2
Unreal 5.5
Unreal 5.4
Unreal 5.3

Supported Platforms

PlatformArchitectures
Windowsx64
AndroidARM64
macOSIntel, Apple Silicon
iOSARM64
Linuxx64
DOWNLOADABLE

Download the latest Reactional Music plugin, Demo Scenes, Bundles and Games for Unreal here:

Download Standalone Plugin for Unreal 5.5 For earlier versions re-compile the plugin.

Asset included in SDK:

  • One Free Interactive Bundle with Theme and Tracks.
  • Editor Widget Tools for your convienice to start your sound design without the need to do a single line of code or blueprint.
  • Reactional Example Blueprints that showcase some cool features for Shaders, VFX, Animations and more in Unreal.


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Until the video carousel with unity showcases and demos are finished use the placeholder video above, else remove it and use carousel