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Snapshots

Introduction

The snapshots allow a composer to save specific combinations of macro settings and pass this on to the Platform and the game dev. The snapshots are saved in the theme settings. The snapshots can be created when the theme is paused or whilst it is playing, for the latter occasion you will need to stop the theme for the snapshot to be properly saved. This behaviour will be communicated with an hour glass icon on the snapshot.

Create a snapshot

In the main view, press the plus sign labeled Create snapshot. This will create a snapshot with the current macro settings. To rename it, right-click the snapshot object now presented in the left field and press Rename, delete a snapshot in the same manner.

Playing a snapshot

Press play on the main transport bar at the top of the window. When the theme is playing you can now toggle between the saved snapshots by just pressing them. See how the values of the macros change as you trigger a new snapshot.